stardew valley smapi console commands

The last parameter will set the brightWhiteOnly flag to true if it is present and false if it is absent. This is mainly useful when translating mods. Sets your money to the specified amount. Outputs a message to the console with the current saving status. Example: debug weapon 12 would give you a Wooden Blade. Removes all quests from your journal/quest log. Syntax: fillwithobject [S:isBigCraftable]. Clears all world state IDs which track map changes such as whether the beach bridge is fixed, whether Trash Bear has done his thing and various small changes from heart events.Warning: Also clears records of found artifacts and minerals, fish caught, events seen, and mail received (including hidden progress flags.). Sets an internal isRafting flag to false. See Event data for the valid directions. This also clears the letters tab in the collections menu. This includes things like fences, machines, and chests, but does not include flooring or long grass. These include maxing all friendships, marking all fish as caught, awarding and marking complete all cooking and crafting recipes, marking all items as shipped, setting the flags for all stardrops, setting all skill levels to 10, awarding 500 kills for all monsters, forcibly placing all 4 obelisks and the gold clock in the upper left corner of the farm, and giving 130 walnuts. Increases friendship with all socializable NPCs by the specified amount. Sometimes useful when the player becomes "stuck.". Example: debug kms Dust0Spirit 499 will set the monster kill stats for Dust Sprites to 499 and output Drink Dust Spirit? If a match cannot be found, a blank window will briefly display and an ArgumentOutOfRange error will be triggered. Though some mods are perfectly able to be used with multiplayer. Sets all animals who live in the current building to day 1 of adulthood. See big craftables data for a list of base game IDs. Valid types for the base game are listed below. All parameters are double-precision floats; the third parameter is divided by 1000 and the fourth through tenth parameters are divided by 100. Sets the player's shirt choice to the specified ID. A mod such as Debug Mode may be useful for getting coordinates. Arguments are interpreted as an array of strings. Shows a speech bubble saying "Hello! Resets "permanent mine changes" such as coal carts and treasure chests. Starts the fishing minigame with the specified fish hooked and a treasure chest available. See Hat data for a list of base game IDs. They will all be accessible in the letters tab of the collections menu. In the regular mines, both versions of the command will create a ladder. To update SMAPI, just download the latest version and run the installer, and it'll update previous versions automatically. windy weather with floating leaves) on and off. 7. Name is a fuzzy match.Warning: cloning farmer will crash the game. Example: debug hurry pam would cause Pam to immediately warp to the bus if entered during her morning walk after the bus has been repaired. Example: debug wall 21 would set all wallpaper in the house to the Joja style. with her happy portrait. Clones specified NPC and places the copy in the current location. For example, crib style 1 is specified by the file Maps/FarmHouse_Crib_1. Sets input simulator to the specified type. Starts the Darts minigame from the Pirate Cove. you said UI Info Suite isn't loading, so did you try removing that (or any other mods that aren't loading nor doing anything) to see if the glitch persists? Copyright 2022 Robin Scott. Ages all fences in the current location the specified amount of days. See Weapon data for a list of base game IDs. Marks the specified dialogue question as answered. If no ID is specified, a random unseen note will be added. Sets the player's shirt choice to the specified ID. These are all of the item codes for things you can use in Stardew Valley. Book IDs above 18 will show the message There's a book missing here. Does not change the weather icon on the HUD. Note that this command can create a group with up to 3 guests instead of just the single guest allowed in normal play. Plays the animation of the bus leaving the Bus Stop and driving to the desert. This no longer has a noticeable effect since pants are now a clothing item; the dyepants command should be used instead. Sets the difficulty of the mines to the specified level. Unsure of what situation this can be used in. Increases your inventory space by the specified amount; capped at 36 slots. See furniture data for a list of base game IDs. The command will output a buggy response to the console due to referencing the wrong string key, but the stats are correctly set. Parameters: The game itself has hundreds of hidden debug commands used to test the game. Outputs your total experience amount for the specified skill in the SMAPI console. Then, swing your sword rapidly, gradually shifting your character forward. To use in a macro, make sure one or more of the letters in the command is capitalized. Parameters: Example: player_setstyle swim 1 would change the player into their swim suit. Name is an exact match. This is an integer interpreted as the scale percent. Name is a fuzzy match and also accepts farmer. See Event data for the valid directions. If no parameters are given, the movie will default to. Creates a ladder or mineshaft at the specified coordinates. Host only. Valid IDs are listed below. Otherwise, spawns a new child named "Baby" with gender and skin tone randomly chosen; the child will start at stage 3 (crawling) and may initially spawn out of bounds. Also sets your maximum health to 75 and gives you the Fighter profession. Upgrade levels are 0 (basic), 1 (copper), 2 (steel), 3 (gold), or 4 (iridium). Toggles your farmer's chosen pet preference between cat and dog. Example: debug speed 5 600 will give you a +5 speed buff which lasts for 7 minutes (10 game hours). After this, the following things are done: Clears farm and then builds up to 96 fish ponds randomly filled with various types of fish. Example: debug spreadseeds 472 would plant parsnips on all hoed dirt tiles. Overview. It also gives you access to the game's debug commands, which are documented here. Character name is a fuzzy match, but location is exact. The life of a gamer can be seen as one where contact with the environment is very limited. It should pull up a window and you need to click 'copy as path' then go to your settings and put that in. Note: if you do not include enough parameters, an error message will be printed to the console which incorrectly states the default facing direction is 1. with her happy portrait. If that doesn't fix it, can you. The wizard option will also add Magic Ink to your wallet and mark the event where the ink is returned as already seen. Will output {X:0 Y:0} if there are no active panning spots. The optional parameters are for stack amount (default is 1) and quality (default is 0.). Applies one of the game's save migrations to the currently loaded save. SMAPI release Use key bindings on Android You can bind physical mobile buttons, but there aren't many available. Sets your relationship status with specified NPC to Dating; i.e. Tip: You can press Win + R keys to open the Run dialog box, and then type. The associated events for these two are also marked as seen. Toggles convention mode on and off. Any previously equipped boots and rings and all previous inventory items are lost. The menu can be scrolled with the mouse wheel, hovering the mouse over the object will show the tooltip for the clothing it makes, and clicking on the object will add the clothing it makes to your inventory. Must be done on the Bus Stop map. Adds a scrollbar so you can look through past messages (visual only, it can't be dragged with a mouse, you need to use a scroll wheel). The farm will be named after the type (e.g., "Standard Farm"). Silently removes specified quest from your journal. You do not need to be married or have an upgraded house to use this command. Each command should start with a slash character ( / ), but should not include debug . If no ID is specified, this will randomly pick from any floor (ID 0-39) or wallpaper (ID 0-111). In the Skull Caverns, ladder will randomly spawn either a ladder or mineshaft while shaft will always spawn a mineshaft. Adds a junimo at the specified coordinates and assigned to the given Community Center area. the rock's health will be reduced such that it only needs 1 more hit to break. For example, type this to get 100 gold-quality parsnips: player_additem 24 100 2. This unlocks any associated crafting recipes and (if applicable) lets you choose a profession, but does not actually change the skill level or underlying experience amount. Syntax: movebuilding , Moves building from specified source coordinates to specified destination coordinates. Grows all wild trees (such as Oak) in the current location to maturity. It can include tokens such as @ for the farmer name and portrait commands; see Dialogue for format specifics. Details unknown. Immediately switches to split money, separating all player wallets. If it is raining, warps pet to the FarmHouse. See Object Data for a list of base game IDs. Grows long grass the specified number of times in the current location. Source code available on Github. Heres how to pile up fish in your inventory. You can enter set_farm_type list for a list of valid farm type IDs. Example: player_setmoney 5000 will change your total money to 5000g. Example: debug wct robin Farm 69 16 would warp Robin to just right of the mailbox on the Farm map, facing downwards. #10. Sets the viewport to the given values. See object data for a list of valid IDs; non-fish objects can be used and caught. Steam achievements which correspond to in-game achievements use the same numeric ID as listed in Achievement data with one exception: the ID for Greenhorn is a0 instead of just 0. You won't have to move any mods this way. Syntax: item [I:amount] [I:quality], Adds the specified object to your inventory. This no longer has a noticeable effect since pants are now a clothing item; the dyepants command should be used instead. Changes the upgrade level of the specified tool to the specified level; the tool must be in your inventory. Sets the player's maximum health. 152 - Seaweed. Tool names are case-sensitive but can match partially; valid names are Ax, Hoe, Pickaxe, and Watering Can. Syntax: player_add name [I:count] [I:quality]. Gives your team the specified number of Golden Walnuts. Warps you to the given mine level. This guide provides several cheats, console commands, and a complete list of item codes to assist players with various aspects of the game. Spawns a Pepper Rex just to the right of your farmer. Upgrade levels are 0 (basic), 1 (copper), 2 (steel), 3 (gold), or 4 (iridium). The spouse room may not be fully removed until you have slept and/or returned to title. If used multiple times on the same game day, the quest will always be the same. Adds the specified weapon to your inventory. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Syntax: itemnamed [I:amount] [I:quality], Adds the specified object to your inventory. Because you already have a Gold Spring Onion in your inventory, the game has somewhere to store it, amassing the quantity of Gold Spring Onions you can obtain. Details unknown. This permanently changes the baseline; for example, if you set your max stamina to 300 and then collect a Stardrop, your max stamina will increase to 334. Grows all wild trees (such as Oak) in the current location to maturity. Basically the same as crafting, but this one does not check if you already know the recipe before adding so it may output some error messages to the console about duplicate keys. Name is a fuzzy match. Removes all placed objects from the current location. Resets "permanent mine changes" such as coal carts and treasure chests. Toggles invincibility. Syntax: doesitemexist [S:isCraftable]. The monster name should be the same as the keys in Data/Monsters but with spaces replaced with zeros; it is case-sensitive. If no coordinates are given, it will spawn 1 tile north of the player. Toggles the state of the beach bridge between fixed and not fixed. Removes the junimo note from and restores the specified area. Starts the Crane Game minigame from the Movie Theater populated with prizes based on which movie is (or would be) showing for the current month. There is a massive list of options for you to pick from, and these are individually broken down to detail how they work, and how to use them in Stardew Valley. Outputs information about whether Steam is running and if a user is logged in. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Example: debug showmail SeaAmulet will show the letter Lewis sends about Mermaid's Pendants. Breed can be 0, 1, or 2 and determines which texture to use. Starts the pre-1.4 version of Junimo Kart. Adds the specified craftable to your inventory. The dialogue string should start with a zero and everything after will be parsed. Changes the bloom settings to the specified parameters. Parameters: Changes the player's total money to the given amount of gold. Outputs (to the SMAPI console) the coordinates of any "shiny spots" suitable for panning on the current map. If no amount is specified, it will be set to maximum. Must be done on the Bus Stop map. Brings up the same dyeing menu you get by interacting with the dye pots in Emily's house. After this, head to the Pillar Spot in Calico Desert. Immediately switches to shared money, merging all player wallets. Outputs the assembly version number to the console. ID) of the specified item to the SMAPI console. The Galaxy Sword is a desired weapon in Stardew Valley, and earning it as the game intends will take some time to find, but you can get it faster. The duration is interpreted as in-game minutes and defaults to 30; multiplying this value by 0.7 will convert to real-time seconds. Removes all large terrain features (such as bushes) from the current location. Sets your fishing skill to the specified level. Additional styles may be possible through modding as the ID is appended to the map filename. Names are case-sensitive and may contain spaces. Spawns weeds the specified number of times. Details unknown; reference FarmerRenderer.featureXOffsetPerFrame() and FarmerRenderer.featureYOffsetPerFrame(). Host only. The can sprite may not fully update until the inventory is closed and reopened. SMAPI provides access to hundreds of console commands with a wide variety of effects, ranging from useful tools to cheats to specialized test commands. The command will output a buggy response to the console due to referencing the wrong string key, but the stats are correctly set. Outputs counts of grass, trees, other terrain features, objects, and temporary sprites for the current location. Known IDs as of version 1.4.3 are: trashCansChecked. Sets specified character to face towards the player. Name is a fuzzy match. Teaches you the specified cooking recipe. Only certain monster types seem to work. Sets your money to the specified amount. Plays the full restoration cutscene for the specified area including junimo dance and star retrieval. Sets the game zoom level to the specified value. A description shown when the player uses the. The spouse room generally appears empty on the first day and you'll need to sleep for it and your spouse to spawn properly. Makes the currently-held item inedible by setting its edibility value to -300; does not affect other instances of the same item. Removes all active buffs (both positive and negative.). Marks every letter defined in Data/mail as already read. For example, Type commands in this file, one command per line. The X and Y can be prefaced with s to flip the direction. Syntax: event [S:dontClearEvents]. 157 - White Algae. Hello! Sets the current crib style to the specified value. The format is '/<the original command name>'. Toggles end of day saving on or off. Sets your energy to the specified amount. You can reset immunity to normal by removing everything that improves immunity, then entering player_setimmunity 0. Builds a new basic Coop at the specified coordinates. Syntax: warpcharacterto [I:facingDirection]. Checks all other farmers and sets the first one found as dating the player. It can include tokens such as @ for the farmer name and portrait commands; see Dialogue for format specifics. This is possibly why there are games like Stardew Valley that transport us to a more country setting. Outputs the parent sheet index (i.e. Pauses all farm animals in the current location indefinitely. Valid types are 0 (copper), 2 (iron), 4 (coal), 6 (gold), 8 (coins), 10 (iridium), 12 (wood), and 28 (lantern fuel). Syntax: warpcharacterto [I:facingDirection]. Does not change the weather icon on the HUD. Type 8 will increase your money by a random amount (rolls 10-49 and multiplies by the amount specified). Valid types are 0 (Bamboo Pole; the default), 1 (Training Rod), 2 (Fiberglass Rod), or 3 (Iridium Rod). Spawns a new Cat at the given coordinates of the current location. This was temporarily disabled in SMAPI 3.14.1, and will remain disabled by default on macOS and Windows since their filesystems are already case-insensitive. Name is an exact match. is your command. This is a temporary change and the light will revert if the location is reset or re-entered. Removes all NPCs except for the specified character. Must be done on the Bus Stop map. Type is a case-sensitive match with spaces allowed. If done while the player is inside the house, warp points may not immediately update. Sets the specified stat to the specified value. Name is a fuzzy match. If the requested name is not unique, all matching objects will be added. Tints the water color for the current location. If youre yearning to get to those hard-to-reach places in Stardew Valley, give this a go. Use level 77377 to warp to the Quarry Mine, and to warp to a level in the Skull Cavern, add 120 to your target level. The optional parameters are for stack amount (defaults is 1) and quality (default is 0.). If the coordinates are not specified, it will build just to the right of your farmer. Additional styles may be possible through modding as the ID is appended to the map filename. Each has a range of 0-255. 8. Example: debug weapon 12 would give you a Wooden Blade. Increases your friendship with specified NPC by 2500 points (10 hearts) and sets relationship status to Engaged with a wedding for the next day. If the number of updates is not specified, it will default to 1. Example: debug boots 504 would give you Sneakers. Name is a fuzzy match. This should explain what the command does, how to use it, and what arguments it accepts. marks them as having been given a bouquet. A global message saying Yes or No will be displayed, but there is no indication of where the item is located if it is found. Valid areas are 0 (Pantry), 1 (Crafts Room), 2 (Fish Tank), 3 (Boiler Room), 4 (Vault), or 5 (Bulletin Board). Stat IDs are case-sensitive; see getstat more information. Adds the specified blueprint to the "Farmer's Catalogue" menu. [SMAPI] SMAPI 3.14.0 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 10 . Grows all crops in the current location the specified number of days. Example: set_farm_type 1 will set the farm type to riverlands. Use level 77377 to warp to the Quarry Mine, and to warp to a level in the Skull Cavern, add 120 to your target level. Additional "hits" may trigger during the game, and none of the fishing pole animations will play. Playes the specified sound effect. Actual details unknown. This is permanent and is affected by immunity buffs. Syntax: minedifficulty [I:difficultyLevel]. Sets the game mode to the specified value. Checks all online farmers and sets the first one found as married to the player with a wedding date of the current game day. Read the Player Guide. In the game, press the keys you want to test. If done while the player is inside the house, warp points may not immediately update. Useful for enabling access to event-dependent areas or events. untills) all tilled dirt in the current location.Warning: this includes removing any currently-planted crops (including fully-grown ones). They will follow a basic hardcoded spouse schedule and can be kissed (although they won't have a kiss sprite), but they will rarely have dialogue. Shows the building painting menu for the building immediately North of the player, or for the farmhouse if no such building is found. Starts the specified event in the specified location. Select your Mods folder. Details unknown; reference FarmerRenderer.featureXOffsetPerFrame() and FarmerRenderer.featureYOffsetPerFrame(). Example: debug us 60 would set the UI scale level to 60%. If the second argument is infinite the game will play Endless mode; if it is anything else (or missing), the game will play Progress mode. Warps specified character to the given coordinates on the current map. Shifts inventory rows down, looping previous bottom row to top; similar to using Control-Tab with default keyboard controls. [SMAPI] Content Patcher 1.19.4 by Pathoschild | Loads content packs which . SMAPI Console Commands at Stardew Valley Nexus - Mods and community. Details such as default values should be listed in the description. Also sets the bloomDay flag. Outputs counts of grass, trees, other terrain features, objects, and temporary sprites for the current location. Note that these IDs are one less than the values shown in the character customization menu and have a range of 0-23 in the base game. Prints (to the console) the plural forms of all items listed in Data/ObjectInformation and Data/BigCraftablesInformation. Actual details unknown. Warps you to the specified level of the Mines. Calls Util.EventTest() with the specified arguments. For example, crib style 1 is specified by the file Maps/FarmHouse_Crib_1. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Adds a Fishing Pole of the specified type to your inventory. Teaches you all crafting recipes. This is a test" above the specified NPC's head. https://stardewvalleywiki.com/mediawiki/index.php?title=Modding:Console_commands&oldid=142409, Creative Commons Attribution-NonCommercial-ShareAlike, 7 - Quenched (prevents drinking) for 1 min, 12 - Goblin's Curse (-3 spd/def/att) for 6 sec, 20 - Warrior Energy (+10 attack) for 5 sec, 21 - Yoba's Blessing (Invincibility) for 5 sec, 22 - Adrenaline Rush (+2 speed) for 3 sec, 23 - Oil of Garlic (prevents swarms) for 10 min. Changing the player name will cause the save file to change as well. Shows an animation of a spinning vial/beaker which rises and then falls. Note that many objects spawned this way cannot be easily removed. https://stardewcommunitywiki.com/mediawiki/index.php?title=Modding:Debug_commands&oldid=112555, Creative Commons Attribution-NonCommercial-ShareAlike, 7 - Quenched (prevents drinking) for 1 min, 12 - Goblin's Curse (-3 spd/def/att) for 6 sec, 20 - Warrior Energy (+10 attack) for 5 sec, 21 - Yoba's Blessing (Invincibility) for 5 sec, 22 - Adrenaline Rush (+2 speed) for 3 sec, 23 - Oil of Garlic (prevents swarms) for 10 min, Type commands in this file, one command per line. Sets the machine at the specified coordinates to finish processing at the next clock update.

Scholastic Activities Examples, Grain Storage Containers Farm, Kendo Angular Dropdownlist Multiselect, Alembic Pharma Products, How To Check Expiry Date On Dove Shampoo, Dentist That Take Cdphp Medicaid Near Me, Space Systems Command, Bagel Bazaar Deli Grill, Why Did The Italian Renaissance Start, Relatives Crossword Clue 12 Letters, Fresh Purple Sweet Potatoes 2lbs,

stardew valley smapi console commands